![]() ![]() With Holly Longdale leading the Classic charge for WoW now, with her history on Everquest and the throwback servers on that game, there is reason to be excited about this news. It was instead somewhere closer to the beginning – and the implications of that are fascinating. It was Vanilla Classic, but not Phase 6 (the end of Vanilla). The other big move this week with PTR is that the very same Classic PTR was briefly playable, and in it, there was a sort-of curious state of things. Given that WoW’s implementation of raytracing is…very underwhelming even with modern models and geometric detail, I don’t know that it will make a huge difference in Classic, assuming it even gets rolled out at all.īut, you might notice, eagle-eyed among you, that the version number is 1.14. The first one is easy enough – in the PTR build of a patch 1.14, Blizzard has updated the engine underpinning Classic again, moving it up to Shadowlands code, with support for DirectX 12 and real-time raytracing. This week, Blizzard’s PTR for WoW Classic made two huge shifts that have players talking. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |